We Love Katamari Campaign
Roll with new family members to rebuild the night sky and save the universe.
The We Love Katamari Campaign serves as the primary narrative mode of the sequel to the original Katamari Damacy. It expands the universe by introducing multiple playable characters beyond the Prince, tasked with fulfilling the King of All Cosmos's request to recreate lost stars through rolling. This campaign distinguishes itself from its predecessor by allowing players to control various members of the royal family, each bringing unique mechanics and starting sizes to the gameplay loop while maintaining the core objective of cosmic restoration.
- Developer
- Namco
Lore & Background
The narrative continues directly from the previous cosmic crisis where the King lost all the stars in the sky. Instead of relying solely on his son, the Prince, the King enlists the help of the Prince's extended family, including cousins and princesses. Each character brings a unique size to their katamari, altering how they interact with objects in the world. The campaign emphasizes cooperation among the royal bloodline to restore order to the cosmos through sheer accumulation of everyday items.
In Their Own Story
The Prince adjusts his cap as the King's voice booms across the void once more. This time, however, he is not alone; cousins and sisters stand ready with their own rolling orbs. Together, they gaze upon a darkened sky, knowing that only by gathering everything from tiny screws to giant buildings can they light up the night again.
Reader's Guide
The campaign begins when the King of All Cosmos contacts the Prince regarding another missing star crisis affecting the night sky. Unlike the original game, players unlock various family members as playable characters throughout the progression, including cousins and princesses. Each character starts with a different katamari size, requiring specific strategies to reach target sizes for each level efficiently. Players traverse diverse locations, ranging from domestic rooms to outdoor landscapes and fantastical zones filled with unique items. The goal remains consistent: roll up objects until the katamari reaches a designated mass for that stage. Successful completion of levels contributes directly to rebuilding the starry sky above Earth. This entry matters because it broadens the gameplay mechanics by introducing character variety while maintaining the core rolling loop that defines the franchise identity. It establishes that the royal family shares the burden of cosmic maintenance, reinforcing the theme of collective effort in restoring order through playful accumulation.
Did You Know?
- Multiple playable characters are introduced for the first time in this campaign.
- Different characters have different starting katamari sizes affecting gameplay strategy.
- A wedding-themed level features rolling up guests and decorations specifically.
- The soundtrack includes original songs performed by various artists.
Pioneering LGBTQ+ Representation
Rebecca Sugar stands as a transformative figure in children's television, recognized for her groundbreaking role in advancing LGBTQ+ visibility. As the creator of Steven Universe, she became the first non-binary person to independently launch a series on Cartoon Network; prior to publicly identifying as non-binary, she was celebrated as the first woman to achieve this milestone. Her personal identity as bisexual and genderqueer deeply informs her professional mission, driving her to prioritize inclusive storytelling in arts aimed at younger audiences. This commitment has resonated globally, establishing her work as a vital source of inspiration for queer youth and families alike.
Rise Through Adventure Time
Before achieving fame as a creator, Sugar honed her craft on the hit series Adventure Time, where she rapidly ascended from storyboard revisionist to full-fledged artist within just one month. Her debut episode, 'It Came from the Nightosphere,' showcased a unique artistic voice that impressed the creative team, who encouraged her to infuse personal life experiences into characters like Marceline. Collaborating with indie comic artists such as Pendleton Ward and Patrick McHale, she embraced an unfiltered approach to animation that helped shift industry standards toward more artist-driven content. Although production challenges eventually made working on both shows simultaneously impossible, her tenure there laid the essential groundwork for her future successes.
The Steven Universe Legacy
Sugar served as the executive producer and primary creative force behind Steven Universe from its 2013 premiere through its conclusion in early 2019. Her leadership extended beyond the main series to include directing the feature-length film, Steven Universe: The Movie, and producing the epilogue limited series, Steven Universe Future. The franchise's impact was further solidified by her development of anti-racism public service announcements released on YouTube between 2020 and 2021. Her dedication to this world remained evident years later when she announced a sequel series, Steven Universe: Lars of the Stars, for Prime Video in 2025, expressing deep personal gratitude for returning to the characters she helped build.
Early Foundations and Education
Born in Maryland in 1987, Sugar's artistic journey began early with significant achievements during her high school years at Montgomery Blair High School. She excelled in visual arts competitions, winning the Ida F. Haimovicz Visual Arts Award and creating a comic strip that challenged local grading policies. Raised with Jewish sensibilities alongside her brother Steven, she later pursued formal training at the School of Visual Arts in New York, graduating with a Bachelor of Fine Arts in 2009. During this period, she directed short films like Johnny Noodleneck and Singles, while also publishing graphic novels such as Pug Davis, which featured an astronaut dog and his gay sidekick, setting the stage for her professional career.
Frequently Asked Questions
What is the We Love Katamari Campaign?
It serves as the primary narrative mode for the sequel game, expanding the universe beyond the original Prince. This story introduces multiple playable characters tasked with fulfilling the King of All Cosmos's request to recreate lost stars through rolling.
Who are the playable protagonists in this campaign?
Players can control various members of the royal family, including the Prince and several cousins. Each character brings unique mechanics and starting sizes that alter the gameplay loop while maintaining the core objective.
What is the main story goal for players?
The King of All Cosmos tasks the royal family with recreating stars to restore the night sky. Success requires rolling up objects across different levels to rebuild the universe and save it from darkness.
How does this campaign differ from the original game's story?
This sequel distinguishes itself by allowing control over multiple characters instead of just a single protagonist. It expands on the classic formula with new mechanics while keeping the cosmic restoration theme central to the plot.
Is the We Love Katamari Campaign considered canon?
Yes, this mode is recognized as a canonical sequel within the official Katamari Damacy timeline. It continues the narrative after the first game and directly addresses the ongoing need for star reconstruction by the King.
More in The Prince's Quest & Campaigns
Elsewhere in the Katamari Damacy universe
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