We Love Katamari Cousins Story
Roll up the world again with the King's favorite cousins in this colorful cosmic campaign.
The term refers to the playable campaign segments within We Love Katamari featuring the Prince's Cousins. While not a standalone title, this narrative arc allows players to control the Cousins as they assist the Royal Family of All Cosmos. It serves as an expansion of the main storyline found in the 2005 release, offering distinct perspectives on the mission to restore the stars.
- Game Title
- We Love Katamari
- Playable Characters
- The Cousins
- Affiliation
- Royal Family of All Cosmos
- Developer
- Namco Bandai Games
- Release Year
- 2005
Lore & Background
The Cousins share the same whimsical motivation as the Prince but navigate stages with unique environmental challenges. Their story reinforces the lore that rolling is a hereditary duty within the Royal Family, essential for maintaining the balance of the cosmos. They are depicted with distinct outfits compared to the Prince, marking their individual identities while remaining loyal subjects.
In Their Own Story
The King's voice echoes from the sky, demanding more stars for his collection. The Cousins stand ready, katamari balls spinning at their feet. One Cousin nudges a toy car into the rolling mass; another grabs a bicycle. They move through a city of floating objects, growing larger with every item collected. The music swells as they approach the size limit, leaving a trail of chaos and wonder behind them.
Reader's Guide
The Cousins are summoned by the King of All Cosmos to assist in restoring the stars lost during the initial incident. Their campaign mirrors the main narrative, requiring them to roll up objects across various stages to create new celestial bodies. Unlike the Prince, the Cousins often face unique stage layouts but share the same core objective of satisfying the King's whimsical size requirements. Each level presents a time limit and specific size targets for the katamari ball. Players must navigate diverse environments, collecting items ranging from small toys to large vehicles. The narrative emphasizes cooperation within the Royal Family, as their success contributes directly to restoring the night sky after the stars were lost. This arc matters because it expands the gameplay roster beyond the Prince, showcasing different character models and slight variations in level design. It reinforces the franchise's theme of collective effort to fix cosmic errors. Victory unlocks additional content and solidifies the Cousins' place within the Katamari universe as capable royal assistants who can manage their own rolling duties independently when called upon by the King.
Did You Know?
- The Cousins became playable characters for the first time in We Love Katamari.
- Their campaign levels often feature different stage themes compared to the Prince's route.
- They wear distinct colored outfits to differentiate them from other family members.
- Like the Prince, they roll objects to create stars requested by the King.
More in The Prince's Quest & Campaigns
Elsewhere in the Katamari Damacy universe
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